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Ogitor 0.4.2         Released on Wed May 19, 2010

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Ogitor 0.4.2

Released on Wed May 19, 2010

Changelog

  • GUI Changes:
    • Now using QToolBox (MS Outlook style command bar) for Custom/general Properties
    • Now Objects, Meshes, Templates, Zones, Materials and Scripts are combined under "Resources View" using QToolBox
  • Fixed Terrain Undo/Redo crash
  • Fixed a bug affecting SPLATTING and PAINTING
  • Fixed Ogitor using CPU when no scene loaded
  • Added SKYX TECH PREVIEW, its not stable/tested yet...
  • Grass Layers now display a message when tried to get activated without a selected material
  • Terrain Toolbar removed.
  • We now have a Terrain Tools Widget, it only shows when terrain group or a page is selected, as a separate docking window
  • Made default position for new scene Camera to Y = 10 and Made default camera far plane to 3000 (was 1000), so you can see the workspace better
  • During save, the master scene file are first written to a tmp file and moved over originals only when everything goes well
  • During save, user is informed and given an option to not continue saving if there are ongoing Terrain background calculations
  • Brush Size/Intensity labels are now adjusted, such that changing the values with slider no more causes label size adjustments
  • Triangle Count Added to statusbar
  • Scene View renamed to Project View
  • Added composite map size property for terrain group
  • Added safety checks for CPlaneEditor X and Y SEGMENTS to prevent crash
  • Now when terrain group world size changes, Paging Manager's hold and load radiuses are auto adjusted

Image Download: Ogitor 0.4.2(external link)


Contributors to this page: Jacob Moen .
Page last modified on Sunday 03 of October, 2010 16:10:12 CEST by Jacob Moen.