Ogitor 0.4.2
Released on Wed May 19, 2010
Changelog
- GUI Changes:
- Now using QToolBox (MS Outlook style command bar) for Custom/general Properties
- Now Objects, Meshes, Templates, Zones, Materials and Scripts are combined under "Resources View" using QToolBox
- Fixed Terrain Undo/Redo crash
- Fixed a bug affecting SPLATTING and PAINTING
- Fixed Ogitor using CPU when no scene loaded
- Added SKYX TECH PREVIEW, its not stable/tested yet...
- Grass Layers now display a message when tried to get activated without a selected material
- Terrain Toolbar removed.
- We now have a Terrain Tools Widget, it only shows when terrain group or a page is selected, as a separate docking window
- Made default position for new scene Camera to Y = 10 and Made default camera far plane to 3000 (was 1000), so you can see the workspace better
- During save, the master scene file are first written to a tmp file and moved over originals only when everything goes well
- During save, user is informed and given an option to not continue saving if there are ongoing Terrain background calculations
- Brush Size/Intensity labels are now adjusted, such that changing the values with slider no more causes label size adjustments
- Triangle Count Added to statusbar
- Scene View renamed to Project View
- Added composite map size property for terrain group
- Added safety checks for CPlaneEditor X and Y SEGMENTS to prevent crash
- Now when terrain group world size changes, Paging Manager's hold and load radiuses are auto adjusted
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Download: Ogitor 0.4.2
Contributors to this page: Jacob Moen
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Page last modified on Sunday 03 of October, 2010 16:10:12 CEST by Jacob Moen.