Fullscreen
Features        
  • Project based management
  • Management of Ogre mesh and material files as well as textures
  • Adding/removing SceneNodes/Entities/Lights/Cameras via a hierarchical scene tree
  • Undo/Redo
  • Multi-Selection
  • Skyboxes
  • General Plug-In interface which allows creation of custom Ogitor Plug-Ins e.g. for your favourite Ogre Plug-In (for example Plug-Ins see below)
  • Support for the XML based “.ogscene” import/export format
  • Exporter/Importer Plug-In interface which allows the use of custom scene description formats
  • Custom data support for scene objects
  • Object Node Locking/Unlocking
  • Multiple Viewports with their own compositors and mouse response
  • Support for “On Demand” creation of underlying objects (for Paging)
  • GUI Hook plugins interface

 


Contributors to this page: qubodup and Jacob Moen .
Page last modified on Monday 03 of January, 2011 10:55:50 CET by qubodup.