- Project based management
- Management of Ogre mesh and material files as well as textures
- Adding/removing SceneNodes/Entities/Lights/Cameras via a hierarchical scene tree
- Undo/Redo
- Multi-Selection
- Skyboxes
- General Plug-In interface which allows creation of custom Ogitor Plug-Ins e.g. for your favourite Ogre Plug-In (for example Plug-Ins see below)
- Support for the XML based “.ogscene” import/export format
- Exporter/Importer Plug-In interface which allows the use of custom scene description formats
- Custom data support for scene objects
- Object Node Locking/Unlocking
- Multiple Viewports with their own compositors and mouse response
- Support for “On Demand” creation of underlying objects (for Paging)
- GUI Hook plugins interface
Contributors to this page: qubodup
and
Jacob Moen
.
Page last modified on Monday 03 of January, 2011 10:55:50 CET by qubodup.
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