Ogitor has lots of keyboard/mouse controls and short-cuts.
Let's go through them all, in small chunks at a time.
Table of contents
Basic Survival (Common Controls)
This is an overview of the most common keyboard/mouse controls:
Select Object
Left Mouse Button
Look and Rotate View
Right Mouse Button
Rotate around Selected Object
[ALT] + Right Mouse Button
Pan
Middle Mouse Button
Zoom in/out
Scroll Wheel
Movement
Use the [W][A][S][D] keys to move forwards, backwards, left and right. [Q] and [E] moves the camera up and down.
Zoom in on selected object
Hold the [ALT] key while zooming (using the middle mouse button) and your zoom will stop by the selected object.
Focus Selected Object
[F]
Set focus to an unselected object
Hold the [ALT] key while clicking on an object (using the left mouse button).
Delete selected object
Press the [DELETE] key
Select object when not in select mode
Click on an object using the left mouse button while having the [ALT] button pressed. (Same as zoom to unselected object).
Switch between camera positions:
Hold down [CTRL] while clicking [1-9] to cycle between saved camera positions.
Transformation Mode Controls
Ogitor behaves differently when you are not in select mode, but in one of the three transformation modes: translate, rotate and scale.
In the Render Window, at the top, you'll find the Render Toolbar:
Here you switch between select mode and transformation modes, using the second toolbar section:
Common Transformation Mode Controls
Here's an overview of the mouse/keyboard controls common for all transformation modes: When in Translate transformation mode, the gizmo changes. By selecting a gizmo axis or a gizmo plane by the mouse, you restrict the transformation to an axis or a plane:
|
Axis Lock
|
Plane Lock
|
For instance, when having selected the bottom (X/Z) plane, any transformation will occur in that plane only. Use the [END] key to cycle through the axes/planes, without having to explicitly selecting the gizmo by the mouse. Axis/Plane restrict works in all transformation modes.
Translate Transformation Mode Controls
If no Axis is selected, default movement plane is the plane facing directly to the camera.
Cloning Objects
Hold [SHIFT] while dragging an object (in Render Window) to clone an object.
Snap to Grid
Hold down [CONTROL] to snap the object to the grid.
Rotate Transformation Mode Controls
Snap to Angle
Hold down [CONTROL] to snap the object to angle while rotating.
Scale Transformation Mode Controls
No special controls exists for this mode.
Special Controls
Terrain Controls
Smooth/Deform
[SHIFT] will reverse the operation when smoothing/deforming, changing from pushing to pulling vertices.
Contributors to this page: Jacob Moen
and
system
.
Page last modified on Thursday 13 of May, 2010 06:03:21 CEST by Jacob Moen.
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